RULES FOR SUNDAY LEAGUE PLAY
Curling Canada Rules apply as set out in the Rules of Curling handbook.
Please refer to page 3 of the Rules of Curling for General Play. Each player, coach and family is to be aware of the Curlers Code of Ethics; the Coaching Code of Ethics; and the Fair Play section. No unsportsmanlike or disrespectful conduct will be tolerated at any point in time.
Each team is required to have a coach. It is recommended that new coaches work towards completing the Club Coach course and eventually work their way up to Competitive Coach – both offered by Curling Alberta ( https://curlingalberta.ca ). Your home club may provide subsidized funding to take this course.
Specific Coaching courses are mandatory for different levels of competitive play beyond Sunday League. Please consult ( https://curlingalberta.ca ).
Each coach should only coach one team. The one coach to one team ratio allows for optimal individual attention and team development.
Coin Toss and Hand Shakes/Broom Taps: A coin toss or "Rock, Paper, Scissors" is to be completed prior to the game and is used to determine the team with the choice of last rock advantage (hammer) or stone color. Please also shake hands/fist bump/broom tap with the opposition and wish them a good game. Do this after the game as well and thank them for the game.
Spares: If you require a spare, the player brought in must only play in the second or lead position. Spares must be a member of the CYCA Spare Pool (contacts found on the CYCA website) ( https://cyca.curling.io/en/pages/1778-sunday-league-spare-list ).
Game play: Games consist of 8 ends and must be completed within 2 hours.
C.O.I. (Coaching on Ice): Allows immediate advice and coaching. Coaches must wear appropriate footwear, stay off the ice at all times and remain on the backboards where they are not a distraction. Coaches may only communicate when their team does not have control of the house and may not speak to the opposing team when the opposition coach is not immediately present. Please NO banging on the viewing glass at any time by anyone. NO one is allowed to signal, communicate or coach from behind the glass.
Fourth End Break: a 5 minute break, as outlined on page 35 (5) of the Rules of Curling.
Timeouts: Two 60 second timeouts are available to each team throughout each game. Timeouts will not begin until each coach has reached their respective team. Coaches will not begin their timeout until the other coach has reached their team. Time outs can only be called by the players in the ice area (by making a T with their hands). Coaches may signal and request a time out by making a T with their hands (no verbal cues allowed), but the team must call the time out from the ice surface.
A medical/technical time-out: is not considered one of the two timeouts and both coaches may enter the playing area to assess the situation.
Game Time: 10 minutes before the second hour of play, everyone must complete the end they are on. For example, if the draw is 10:00 to 12:00 and teams have started a new end before 11:50, the teams may continue to throw all sixteen rocks. A new end is considered to have started after the last rock of the previous end has come to rest.
Ties: If teams are tied after 8 ends or at the end of expired time, then the skip from each team, with sweepers, shall draw one rock ‘closest’ to the button to determine the winner. If neither rock lands/rests in the house/rings then the thirds will repeat the process and so on through the roster until a winner is determined. No sweeping by the opposition is allowed at any point in time. Coaches may not communicate with their team when their team is actively throwing a draw to the button.
Team Composition: A team can start with three players; having the first two players throw 3 rocks each. If a player of a team with just three players finds that one of the three players needs to leave due to illness, accident or other extenuating circumstances, then the game will be forfeited by this team regardless of the score.
Pools: For the 2022-2023 CYCA Curler's Corner Sunday League, there will be two pools. At the start of Round 1, each team has been assigned to a pool based on cumulative years of experience. After the completion of each round, the three teams with the best record in Pool B will move up to Pool A and the bottom three teams from Pool A will move down to Pool B for the next round (tied Win-Loss records will be broken by head-to-head record, then points for/against and then most points scored cumulative total, if required). Points will be reset to zero after every round and Pool Champions will be declared at the conclusion of Round 3. Teams that join just for Round 3 will not be considered for Pool Champions as per an approved CYCA motion by the Board of Directors.
**Please submit scores within 24 hours after the completion of a game. All registered team managers and coaches have been given links to submit scores. Team managers and coaches without an associated Google Account must request a login link each time. If you are experiencing difficulties or do not have the link please contact the Sunday League Coordinator ( email@example.com ).
Cancelling a game: Should be done with as much prior notice as possible to the opposing team and also to the Sunday League Coordinator at ( firstname.lastname@example.org ). The Sunday League Coordinator will make every effort to accommodate team requests for byes, but only two byes per round will be allowed. After that, the team will record a forfeit.
Officials: There are no officials on site so coaches will need to use their best judgement and keep the best interests of the participants and spectators in mind. CYCA Marshals may be present and are available to help with any comments, questions, concerns, hopes and/or dreams one may have with regards to Sunday League, junior curling or other awesome CYCA activities. CYCA Marshals are board members of the CYCA.
Good sportsmanship applies!
No Bullying by anyone at any time.
Respect for the game and for each other is encouraged and expected.
Have Fun and Good Curling!